Anyone looking for some heart-pounding virtual reality action, or a fan of the hit anime and manga series, will find “Attack on Titan VR: Unbreakable” to be a tempting proposition. The game aims to recreate the intense thrill of taking down titans, in VR on Meta Quest 3 . “Unbreakable” developed by UNIVRS, focuses on the thrilling, fast-paced fighting that the series is famous for.

Does it, however, provide the complete, adrenaline-pumping adventure we anticipate? It’s time to use our ODM and jump right in!

Setting the Stage: Humanity’s Last Stand

If you’re unfamiliar, “Attack on Titan” takes place in a dystopian future where giant humanoid monsters called Titans lurk outside the city walls, terrifying any would-be humans who dare to venture out. The Scout Regiment, also known as the Survey Corps, is the last line of defence against the Titans.

Their Omni-Directional Mobility (ODM) gear transforms them into airborne warriors who can slice through the Titans’ only vulnerable spot—the nape of their necks—by allowing them to swing through the air with dual grappling hooks.

Playing “Attack on Titan VR: Unbreakable” puts you in the shoes of a fresh recruit to the Survey Corps. Prior knowledge of the hit Tv series is preferable but not necessary as the in-game opening scenes get you up to speed with everything you need to know. In a nutshell, you must protect the city from the Titan threat using your twin swords and ODM gear. This simple premise makes it an ideal fit for VR.

Gameplay: Aerial Acrobatics and Titan Slaying

“Unbreakable” is all about its one-of-a-kind combat system, which is centred around your ODM gear. Intense, thrilling sensations abound as you soar through the sky, dart from building to building, and unleash lightning-fast attacks on Titans. The game does an excellent job with this fundamental mechanic, transporting you to the role of a lethal missile whizzing through the air with incredible accuracy.

At first, I thought maybe this fast paced aerial combat might lead to some ‘up chuck’ but I was pleasantly surprised. The movement through the air at speed is surprisingly smooth and doesn’t disorientate the user. I had zero motion sickness while playing even for long periods of time.

You can direct your movement by aiming and shooting grappling hooks at nearby surfaces, accelerating forward, and adjusting your trajectory with bursts of gas. Because of this, the movement style feels both fluid and dynamic. Even though Spider-Man locomotion games aren’t exactly unique, “Unbreakable” stands out thanks to its satisfying mix of sword combat, your ability to change directions mid-air, and the double jump feature.

The combat in the game takes a stylish anime approach with sword attacks. Although it seems strange at first, the delayed damage eventually becomes a natural part of the combat rhythm. For example, when you slice through a Titan’s neck, the damage effect doesn’t appear until a moment later.

When you’re going at top speed, you’ll swing past a Titan, and then you’ll look back and see it fall to its knees, its head flying off in a cloud of blood. Gripping and gory, it captures the tv series’ sense of style.